Price excl. VAT
Available as instant download
- Article number: AS14411
- Manufact./Publisher: Aerosoft
- EAN: 4015918144117
- Current version: 2.0.0.1 (P3D V5)
The busiest airport in Germany, Frankfurt Airport, is now available for Prepar3D V4 & V5. This stunning scenery created by the award-winning German Airports Team conveys the ultimate Mega Airport feeling. Get started in international aviation and depart from Germany’s main hub. Realistically scaled and with all airport buildings modelled, this add-on takes you on a huge journey.
Taxi along the taxiway bridges to the runway or check out the new Terminal B. High resolution textures, dynamic lighting, seasonal changes and the even more realistic runway lighting will make your pilot’s heart skip a beat.
Features:
- All 3D objects of the airport area according to the official documents of the Fraport AG
- Realistically scaled 3D objects of the complete Cargo City South with all buildings
- 3D objects of the “Mönchhof” area when approaching the runway “North” with all buildings based on current images
- Aerial image with customized autogen objects in the close vicinity of the airport covering about 140 km² including the towns of Eddersheim, Okriftel, Kelsterbach, Zeppelinheim, Walldorf and parts of Raunheim
- Additional aerial image of the airport area (8 X 6 Km)
- Usable taxiway bridges connecting the new runway “North”
- New Lufthansa Terminal A-Plus
- New Terminal B with all Satellites
- Original taxiway signs as well as new taxiways in the south and sout-west
- New ICE station “The Square” with parking lot
- Numerous new buildings at the airport
- Optional SODE jetways here available: https://sode.aerosoft.com/
New in the version for Prepar3D:
- All code (BGLs) compiled with P3D V4 SDK, using new material options and being performance optimised to the new engine
- All objects optimised for new shadow technology
- Ground layout including detailed aerial image following P3D V4 SDK
- Automatic seasonal changes of relevant 3D objects based on V4 scripting variables, also for snowfall outside winter season
- New, individual ground adaptations to prevent steps at airport borders when using different meshes (e.g. default/FTX Global)
- New, optimised 3D runway lighting with activation/deactivation based on time of day and weather conditions
- Apron lamps with new effects and dynamic light
- Changed AFCAD approaches at Airac 1708
- Lockheed Martin Prepar3D V4.x/V5
- Microsoft Windows 10 (64bit)
- CPU: Quad Core with 3.5 GHz
- RAM: 16 GB DDR4 RAM (2666 MHz)
- Graphics card: 4 GB VRAM, DirectX 11
- Disk space: 2.1 GB free disk space
Version 2.0.2.0 (P3D V5) via ASUpdater:
- Fixed Dynlight issue with Aircraft using PBR Material
Version 1.2.1.0 (P3D V4) & version 2.0.1.0 (P3D V5) via ASUpdater:
- Update of the Dynamic lights
- Correct missplaced Wigwag
- Correct wrong Taxisigns
- Added an option to switch the PAPI angles from 3.0 degrees (ILS Z and X) to 3.2 degrees (ILS/GLS Y)
Version 2.0.0.0 (Release version for P3D V5):
- AI Traffic follows the taxiway bridges
- Preparation for optional SODE jetways
- Add WigWags to the runway entries
- Changed PAPI Code to V5 SDK
Version 1.2.0.0 (P3D V4.x):
- Corrected dockingsystem types and postions
- Preparation for optional SODE jetways
- Add WigWags to the runway entries
- Changed PAPI Code to V4 SDK
- Added ASUpdater
Version 1.10 (P3D V4.x):
- Missplaced Dockingsystems
- Missing Shadows at some Jetways, Vehicles and Buildings
- Remove of Powerline at 07L/25R when use ORBX
- Remove Streetlight of ORBX and other addons generating Streetlights
- Add lost ILS and GP Installation at the north runway
- Optimized Runwaylights to remove color anomalies
- Fixed wrong Gatesnumbers at the ground of E5/E6
- Optimize Runway and Taxiway Lights
- Add Building 125 north of Pos V102
- Add Firestation and new Buildings Gateway Garden
- Add optional Orbx GES Season Switching
- Optimized Dynamic Lights
- Change Configtool add-on.xml registration of the add-on