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- Article number: AS14966
- Manufact./Publisher: Just Flight London
- Developer: DC Designs
- Language: English
- Current version: 1.06
This detailed simulation of the F/A-18E, F & G Super Hornets for FSX, FSX: Steam Edition and Prepar3D has been developed by DC Designs’ development team after extensive research.
The Super Hornet first flew in 1995, with full production beginning two years later and the aircraft entering service with the United States Navy in 2001. The Super Hornet replaced the Grumman F-14 Tomcat in the fleet defence and strike roles after the Tomcat retired in 2006. Featuring high commonality between all three airframe types, the 'E' Hornet is a strike attack and fleet defence fighter, supported in both roles by the twin-seat 'F' version, while the EA-18G 'Growler' performs an airborne electronic countermeasure role, while retaining full combat capability. All three types have seen active service with the United States Navy in theatres across the world. The Super Hornet also serves with the Royal Australian Air Force.
The DC Designs F/A-18 Super Hornets have been modelled to an exceptional level of detail and feature a variety of high-definition paint schemes, realistic user-defined payloads (including guided missiles, rockets, bombs, external fuel tanks and reconnaissance pods) and detailed animations. Both the front and rear pilot positions are included, and the aircraft features a truly 3D virtual cockpit with smoothly animated 3D instruments and custom-coded systems and avionics.
Full radio-navigation compatibility with SimWorks Studios' CEX aircraft carriers. Tune the relevant frequency, get a range and bearing, and navigate to a SWS aircraft carrier in any weather, day or night. No more time wasted hunting around the open ocean for somewhere to land!
Model:
- Accurately modelled F/A-18E, F and E/A-18G Super Hornets, built using extensive research materials
- Numerous external animations including canopy, crew ladder, launch bar, wing-fold, tail hook and control surfaces modelled to mimic the Super Hornet’s 'active' fly-by-wire systems. Custom animated afterburner flames and sonic shockwave effects
- Animated, configurable front and rear pilots in the virtual cockpit, access steps and carrier deck tie-down chains
- Bump and specular mapping used throughout the aircraft to produce a truly 3D feel
- Authentic night lighting, including user operated 'slime lights' for darkened-deck and combat operations
- Designed for competitive frame rates on all systems
Cockpit:
- A truly 3D virtual cockpit featuring accurately modelled ejector seats, controls and detailed texturing
- Instruments constructed in 3D with smooth animations
- Working rear-view mirrors (Prepar3D only)
- 'Scratched canopy' glass effect
- Optional pilot figures in virtual cockpit with knee-pads
- Front and rear cockpit positions included
Aircraft systems:
- 3D modelled dials, ADI, 'whiskey' compass and other high-detail instruments
- Fully coded Up Front Control Panel for navigation and radio, designed to emulate the appearance of the real F/A-18
- Custom-coded radar for live intercepts of both air and ground targets
- Custom 'moving map' displays in front and rear cockpit
- Multi-Function MFDs based on the real aircraft’s systems
- Collimated Head Up Display with authentic layout based on the real F/A-18
- Custom-coded, user-controlled ordnance via virtual cockpit controls, allowing for live mounting of weapons on hard points, visible both on external model and virtual cockpit
Liveries:
- A Paint Kit is also included
- F/A-18E
- VFA-143 'Pukin’ Dogs' Line
- VFA-27 'Royal Maces' CAG
- VFA-31 'Tomcatters' Line
- F/A-18F
- VFA-103 'Jolly Rogers' CAG
- VFA-41 'Black Aces' line
- VFA-213 'Black Lions' CAG
- E/A-18G
- VAQ-132 'Scorpions'
- VAQ-140 'Patriots' CAG
- 6 Squadron, Royal Australian Air Force
Microsoft Flight Simulator X (Acceleration, Gold), FSX: Steam Edition or Lockheed Martin Prepar3D V1-V4+
Windows 10 / 11
2.0 GHz or any Dual Core
2 GB RAM
1 GB graphics card
600 MB hard drive space
Version 1.06:
- Fixed A minor texture bug was noticed by users (P3D versions ONLY)
Version 1.05:
- Added covers, chocks and RBF tags
- Formation lights switches fixed
- Turkey feather gaps fixed
- Carrier ILS display fixed
- Ground proximity warning disabled
- HUD VSI added
- HUD pressure reading moved to MFD 1
- Aircraft type selection fixed
- Added switch for chocks and covers visibility ( right hand panel, forward section, mouse rectangle tag names added for use )
- PBR textures added (P3D v4.4+ only)
Version 1.02:
Additions:
- Added ICLS carrier landing system for SWS carriers, allowing true night / poor weather carrier operations
- Added new GUID for FSX WSO position visibility
- Added split throttles in all virtual cockpits for “engine out” procedures
- Added full MFD functionality to WSO position in both FSX and P3D
- Added “cinematic” virtual cockpit views used in creation of publicity video
- Added extra external fuel tank positions in Fuel/Payload section ( Left Aux, Right Aux and Center 2 ) for more accurate tank level control
Bug Fixes:
- Corrected engine exhaust petal animations to respond to each throttle individually
- Corrected afterburner effects display parameters for each engine to match throttle positions
- Corrected AGM-33 designator to GBU-12 in MFD Weapons page
- Corrected RAAF texture maps and .cfg designation
- Corrected position of Station 6 AIM-120 on F/A-18E
- Corrected Flaps texture map text ( Up, Half, Full )