Boeing 767 Professional Extended

X-Plane 12/X-Plane 11
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$92.00 *

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  • AS14529
  • X-Plane.org
  • FlightFactor & StepToSky
  • English
  • 1.6.12
The Boeing 767 Professional Extended is the successor from the Boeing 767-300 ER Professional... more
Product information "Boeing 767 Professional Extended"

The Boeing 767 Professional Extended is the successor from the Boeing 767-300 ER Professional and includes 4 varients of the 767:

  • 767-200ER (PW+GE)
  • 767-300ER (PW+RR+GE)
  • 767-300F (PW+GE+RR)
  • New: 767-200SF (Cargo)

The Boeing 767 is part of the Professional Series, the most in-depth airliner for XPlane, period! Systems depth, the most important aspect of flight simulation - are taken to a whole new level.

NOTE: Existing Boeing 767-300 ER Professional customers are able to purchase this version for an upgrade price, please find further upgrade information under our 'Upgrade-Service'.

Brought to you by a team of professional coders, designers and pilots with years of experience in X-Plane.

  • Officially licensed by the Boeing © Corporation
  • Suitable for beginners - Quick start mode (all systems ready) and tutorials modes
  • Great for advanced users - Complex systems are simulated
  • The most advanced X-Plane Airliner along with other FF Aircraft

New Features:

  • Full support of in-flight Navigraph charts
  • XPlane 11 style pop-out EFB with checklist, options, menus, PA announcements and more
  • Full VR support in several modes, native and exclusive FlightFactor mode

Flexible Options:

  • A very flexible architecture : You choose the set up
  • Different options for many avionics instruments including two types of FMC
  • Options to composite your own EICAS, EADI and EHSI displays
  • Most of the options included in the real 767

Interactive checklists and 'Autohelper':

  • Full electronic interactive checklist with automatic action detection
  • Exclusive: An automatic "helper' mode performs all the actions for you, you just CHECK the items
  • A tutorial which shows the user what to do and when

Perfected Flight model:

  • Accurate flight model, as close as it gets to real performance. Tested by real pilots and translated to X-Plane
  • A dynamic and customizable center of gravity that depends on actual cargo and passenger load

Fully Functional Professional FMS and EFIS System:

  • Custom Flight Management Computer, integrated with other plane systems
  • Custom programmed LNAV logic for terminal procedures from updatable database
  • VNAV-managed climbs and descends
  • Optimum cruise performance and step climb calculation
  • Two independent analogue instrument sets for captain and first officer
  • Two independently simulated EFIS (EADI/EHSI configuration) for captain and first officer
  • Dual-FMS with two independently working CDUs
  • Working instrument comparators
  • Triple IRS and triple symbol generator systems with realistic instrument source switching
  • Dual air-data computers with custom failure modes and source switching
  • Independent 2 nav and an ILS receivers
  • Realistic inertial, radio and GPS position updating, you can see the individual inaccuracies of those systems
  • Triple-channel autopilot with realistic dependencies
  • Fail operational and fail passive auto land with mode degradations based on system failures
  • Load company routes generated by Professional FlightPlanner X (or other compatible programs) directly into the FMC
  • FMC can be used on external touchscreen or tablet, optimized for the Retina iPad

Custom Systems and Failure model:

  • Detailed and deep simulation of almost every system in the real aircraft
  • Custom air and pressure system
  • Electrical system with all AC and DC busses modeled - see which system depends on which bus
  • Hydraulic system that uses a little fluid when treated correctly and a lot of fluid if used incorrectly
  • Multistage custom failure system - over 200 more failures than X-Plane
  • Ability to fix failure by following proper procedure
  • Persistent failure and maintenance system; Aircraft wear and misuse will carry over to your next flight

Warning system and radars:

  • Fully functional GPWS with all the modes the real plane has
  • Fully functional terrain radar, with custom database (just like the real plane), a look-ahead warning system and many other features
  • Weather radar that works like the real thing. Including tilt and gain functions
  • Ground clutter, turbulence detection and windshear prediction

3D Modeling:

  • Accurate dimensions based on exterior drawings provided by Boeing
  • Very detailed exterior modelling with high resolution textures
  • Very high resolution 3D cockpit with every switch functional
  • Spatial rain simulation with high detail
  • Very detailed passenger cabin graphics including galleys
  • Additional graphic features: real working oxygen masks both in cockpit and cabin, dynamic window blinds that react to sunlight etc.
  • Smooth and accurate wingflex

Special effects with dynamic reflections:

  • Multilayer dynamic reflections on all glass objects
  • Reflective metal and plastic objects in the cockpit
  •  Glossy exterior dynamic reflections
  • XP weather enhancements like custom windshear

Advanced Custom Sounds:

  • A professional sound pack by BSS Studio
  • Several hundred custom sounds
  • In-cockpit custom sounds
  • Switches with individual sounds
  • Many individual system sound inside and outside
  • Airport environment sounds
  • Cabin sounds
  • 3D stereo sound system for engines
  • In flight cabin announcements
  • Interactive communication with the cabin crew (reporting misconfigurations and passenger comfort problems)

On Screen menus:

  • An tablet-like menu popping-up from the cockpit
  • Custom pages for loading/unloading fuel, cargo and passengers, customizing the CG, calling for pushback and performing maintenance
  • Ability to customize the plane with winglets, reflection level, wingflex level and set other options to be saved or default
  • Ground equipment and door pages
  • Failure monitoring menu

Extra objects:

  • Working push-back truck - Fully controllable with your joystick
  • Passenger bus and stairs or optional gate configuration (passengers can be loaded from gate instead of bus)
  • Fuel truck, de-Icing truck, GPU, ground-start units both visible and fully functional with airplane systems
  • Other ground equipment

Liveries:

  • 10 default liveries included: American Airlines, Air France, WestJet, Lufthansa, British Airways, Garuda Indonesia, X-Airways, UPS Freight, 767 House, X-Airways Freight
  • Over 100 additional liveries available separately
Related links to "Boeing 767 Professional Extended"
  • X-Plane 12 / X-Plane 11.50+
  • Windows 10+, macOS 10.15+ (Intel or Apple Silicon) or Linux 14.04 LTS, 64 bit mode
  • RAM: 8 GB (16 GB+ RAM recommended)
  • VRAM: 3 GB (6 GB+ VRAM recommended)
  • Disk space: 4 GB

If you previously purchased the "Boeing 767-300 ER Professional" at our old Aerosoft shop, you get 76% discount when purchasing the new version. Please enter your old order number of the predecessor in the voucher field at the checkout as shown in the following example:

AS14529-XXXXXX (old shop)

Example:
Your order number: 123456
Valid upgrade code: AS14529-123456

Otherwise if you previously purchased the "Boeing 767-300 ER Professional" at our new Aerosoft shop, you only need to add the Professional Extended version to your shopping cart and the discount will be deduced automatically (you must be logged in).

If you have any questions, please do not hesitate to contact us.
*Price incl. VAT may deviate depending on your local VAT within the EU.

Version 1.6.12:

  • Added an ability to enable/disable LuaJIT from the tablet
  • Added BUS ISOLATED eicas messages
  • Fixed cockpit windows de-ice feature (xp12)
  • Fixed missed glass objects in the cockpit (400)
  • Fixed possible unexpected ILS freq/crs changing without your input
  • Fixed speedbrake arm clickzone (400)
  • Fixed light knobs clickzone on the pedestal (400)
  • Fixed CG calculation in the tablet (xp12)
  • Small fixes for de-ice systems
  • Small fixes for brake press indication
  • Got rid of libGLU dependency in FF_Effects plugin
  • Retuned fuel flow

Version 1.6.11:

  • Little improved 762/763 PW engines performance XP12
  • Fixed TGDS loading on Linux (undefined symbol: _ZTINSt3__18ios_baseE)

Version 1.6.10:

  • Added Apple Silicon native support
  • Signed binaries for Mac OS
  • Fixed slow flight controls XP12
  • Fixed possible eng shutdown on the ground during heavy rain with AUTO Ignition (anyway, the forced CONT ignition may be recommended as in real life)
  • Fixed ils parking XP12
  • Retuned engines XP12
  • Got rid of libGLU dependency
  • Some lightning tuning XP12
  • Fixed hard walls -400

Version 1.6.9:

  • Fixed the taxi light switch was assigned also to runway turnoff lights in -300/-400
  • Improved clb/crz capability for -200/-300 GE/-F GE/-SF/-400 (XP12)
  • Improved drag for descents (XP12)
  • Improved spoilers drag (XP12)
  • Improved flaps drag (XP12)

Version 1.6.8:

  • Fixed hard walls
  • Fixed fuel flow (XP12)
  • Improved ils autotuning logic in terms of retuning after changing appr, and inhibition when was manual tuned
  • Improved ap/fmc behaviour in terms of thrust reduction to clb thrust logic
  • Improved outside cockpit look at night

Version 1.6.7:

  • Fixed landing alt display brt (XP12)
  • Removed xp12 rain from cabin windows, may help with low fps on some configurations (XP12)
  • Retuned a little windshields look (XP12)
  • A little bit decreased tire friction coeff in some models (XP12)

Version 1.6.6:

  • Now it is compatible with X-Plane 12! Use separate *_xp12.acf files for X-Plane 12
  • Added thumbnails for xp12 for livery packages, redownload them from the store
  • Added h-stab outside animation
  • Fixed possible going to manual nav1 during fmc autotuning
  • Fixed air brake manipulator (400)
  • Fixed trim indicators LIT (400)
  • Fixed parking brake LIT (400)
  • Fixed ckpt flood light color (ALL)
  • Fixed some displays reflection issues
  • Fixed dome light issue in cold&dark
  • Fixed some lamps in cockpit that were broken
  • Fixed standby altimeter
  • Fixed some visual bugs in the cockpit
  • Fixed the ALTN lights on some FPDS buttons
  • Fixed engine start sound looping on outside view bug
  • Fixed 764 compact engine display option
  • Fixed some tutorial issues for 764
  • Fixed wing light position for 764 (XP11)
  • Changed apu lamp behaviour
  • Fixed possible CTD or other weird behaviour when you have a hold in non active or MOD rte
  • Fixed issue when fmc pretunes ils freq even for non ils/loc approaches
  • Fixed inverted ailerons indication for 764
  • Fixed the stby altitude readout
  • Fixed an issue with the clicksystem, mouse protection mode click up mouse let-go
  • Fixed some VR issues for 764
  • Fixed graphical issues of gear being in the ground
  • Made some blind attempt to fix the issue with possible unexpected alt_hold mode after takeoff

BETA 1.6.4:

  • Added rain effect to interior windows (XP12)
  • Added glow lights to cockpit lamps (XP12)
  • Fixed possible CTD or other weird behaviour when you have a hold in non active or MOD rte
  • Fixed issue when fmc pretunes ils freq even for non ils/loc approaches
  • Fixed LIT issues with outer glass (XP12)
  • Fixed manipulators axes in VR (764)
  • Retuned the lighting ext and interior (XP12)
  • Retuned the reflections (XP12)
  • Retuned some displays/panels/lamps brt things in the cockpit (XP12)
  • Retuned wingflex (XP12)
  • Made some blind attempt to fix the issue with possible unexpected alt_hold mode after takeoff

NOTES:

  • Please ignore possible sim warning about the deprecated dataref (cgz_ref_to_default) in XP12
  • If you have some issues after activation, reload the simulator itself

BETA 1.6.3:

  • Note: please ignore possible sim warning about the deprecated dataref (cgz_ref_to_default)
  • Fixed avionics issue for xp12 beta 8
  • Fixed some lamps in cockpit that were broken
  • Fixed wingflex  (XP12)
  • Fixed standby altimeter  (XP12)
  • Fixed some visual bugs in the cockpit
  • Fixed captains chair (XP12)
  • Fixed landing and taxi lamps (XP12)
  • Fixed door lighting at night (XP12)
  • Fixed the ALTN lights on some FPDS buttons
  • Fixed engine start sound looping on outside view bug
  • Fixed 764 compact engine display option
  • Fixed some tutorial issues for 764
  • Fixed wing light position for 764 (XP11)
  • Changed apu lamp behaviour

BETA 1.6.2:

  • Added glow effect to the FPDS displays (XP12)
  • Fixed 3d reflections in displays (XP12)
  • Fixed various issues with lamps (XP12)
  • Fixed tiller animation (XP12)
  • Fixed possible steering issue (XP12)
  • Fixed dome light issue in cold&dark
  • Improved AT SPD mode behaviour (XP12)
  • Updated billboard effect for external lights (XP12)
  • Made chart light knob as override knob (400)

BETA 1.6.1:

  • Fixed some 3d issues, holes and etc in XP12
  • Fixed particles issues in XP12
  • Fixed some external lights issues in XP12
  • Fixed some rain issues in XP12
  • Fixed missed inner_glass.obj
  • Fixed possible cabin pressurization issue in XP12
  • Fixed some displays reflection issues

BETA 1.6.0:

  • Now it is compatible with X-Plane 12! Use separate *_xp12.acf files for X-Plane 12
  • Added thumbnails for xp12 for livery packages, redownload them from the store
  • Fixed possible going to manual nav1 during fmc autotuning
  • Fixed air brake manipulator (400)
  • Fixed trim indicators LIT (400)
  • Fixed parking brake LIT (400)
  • Fixed ckpt flood light color (ALL)
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