Milan Malpensa Airport is Italy's second-largest international airport, handling over 21 million passengers in 2022. Located 30 miles northwest of Milan's city center, the airport features three terminals and hosts flights to over 180 destinations across Europe, Asia, North America, and Africa. The airport complex includes extensive cargo facilities that process around 500,000 tons of freight annually, making it Italy's leading cargo airport.
MSFS 2024 compatibility: An update will follow in the next few weeks, which will of course be free!
Features:
- Precise recreation of Milan Malpensa Airport (LIMC/MXP) with current 2024 layout
- Detailed terminal buildings with visible interior modeling from airside
- High-quality custom objects including taxiway signage and lighting fixtures
- Realistic night lighting effects with dynamic illumination
- Custom aerial imagery of airport and vicinity
- Compatible with Aerosoft VDGS module featuring Safedock T-1 systems
- Dynamic environment with custom apron vehicle traffic and terminal train animations
- Accurate terrain elevation mesh and runway profiles
- AI traffic support with airline-specific parking assignments
- Microsoft Flight Simulator (MSFS 2020 only, MSFS 2024 coming soon)
- OS: Windows 10 / 11
- Processor: Intel i5-4460 | AMD Ryzen 3 1200 or better
- Graphics: NVIDIA GTX 770 | AMD Radeon RX 570 or better
- DirectX: DirectX 11
- Video Memory: 2 GB VRAM
- Memory: 8 GB RAM
- Free hard disk space: 3.4 GB
Installation runs via Aerosoft One, this requires an internet connection and an Aerosoft user account!
More information about Aerosoft One can be found in the User Guide or in the FAQs.
VERSION 1.0.1:
Airport Infrastructure Changes
- Reworked AFCAD parking layout and adjusted parking radius
- Added airline codes to parking layout for improved AI traffic compatibility
- Added missing jetway bridges connecting Emirates lounge to gates 495 and 499
- Added missing beacon light on "Centrale termoelettrica di Turbigo"
- Removed blue edge taxiway lights to match real-world configuration
- Adjusted runway touchdown zone (TDZ) markings and lighting systems
- Added missing beacon light on the control tower, radar stations and terminal buildings
- Control tower modeling and texture adjustments to reflect real world status
- Added missing fuel farm at the north-east part of the airport
- Terminal 2 apron modeling and texture adjustments to reflect real world status
Visual and Asset Improvements
- Added missing ground vehicles around the airport vicinity
- Remove ground vehicles on specific locations to avoid conflict with the official GSX profile
- Taxi lines corrections on various places to avoid collision with static elements
- Implemented various minor model and texture fixes throughout the airport
System and Configuration Updates
- Added Configurator with option to toggle between Aerosoft VDGS and GSX VDGS
- Integrated official GSX profiles supporting both Aerosoft and GSX VDGS (Credits: JaxDaniels)