Pilatus PC-6 Turbo Porter - DGS Series XP12

X-Plane 12
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38,27 € * 49,22 € * (22,25% économisé)

Prix incl. 20% TVA

Disponible en tant que téléchargement immédiat

  • AS16301
  • X-Plane.org
  • Thranda Design
  • 1.0
The PC-6 is an utility aircraft designed by Pilatus Aircraft. Thanks to its superb STOL...plus
Informations sur le produit "Pilatus PC-6 Turbo Porter - DGS Series XP12"

The PC-6 is an utility aircraft designed by Pilatus Aircraft. Thanks to its superb STOL performance and easy-to-maintain design it is used all-around the globe to deliver goods where regular aircraft cannot fly.  This aircraft was designed thanks to an unlimited access provided by a PC-6 operator.

The PC-6 is part of Thranda "Dynamic Generation Series", re-authored for XP12 (more about the DGS series here).

Notable new XP12 features:

  • Re-authored textures in 8k (four times higher resolution than before, One 8k texture = FOUR 4k textures)
  • Completely re-done normal maps, and largely re-authored albedo textures
  • Fully re-authored sounds in FMOD, capturing the subtleties of the PT6 engine and its very dynamic 4-bladed prop with a lot more nuance and detail than before
  • Completely overhauled flight dynamics, both for the land and the amphibian version, to most closely match XP12's new dynamics
  • Systems matched to new XP12 standards
  • Overhauled existing dynamic livery, added dirt and scratches effects (configurable in real-time).  Now has "Modern" and "Classic" paint scheme layout
  • Re-authored lighting to take better advantage of XP12

EFB: Electronic Flight Bag, or the Thranda Tablet
All the extra functionality of this plane has moved from the fly-out menu (v11 PC6) to the EFB.

  • Use it in 3D: you can move it from the pilot's side to the copilot's side, or disable it completely in 3D.  Mounted on a swivel, for convenient viewing angle
  • Use it as a 2D pop-up window, or pop the window out onto a secondary screen
  • Use it in VR in either mode
  • Control the brightness of the EFB in 3D or 2D
  • Intuitively set up like an iPad with different apps, all documented in the included manual

Here's a list of the apps in the EFB, and how they work:
Aircraft Options App

  • Option to run the engine in realistic mode or simplified mode
  • Control over chocks, tie-downs, and engine covers
  • Control over the electric tug
  • Window reflections on or off
  • Instrument reflections on or off
  • Startup running or cold and dark
  • Control retractable landing lights via scroll wheel (independent left/right, Infinitely variable tilt, to use lights for both taxi and landing purposes)
  • Ground Power Unit (GPU) option
  • External fuel tanks (under the wings)
  • Steering options: realistic or simplified
  • Control over exterior and interior lights via a schematic of the plane
  • Control over doors and engine access

Weight and Balance App

  • Full control over aircraft's weight and balance
  • Control weights on a per-seat basis, or dial in the desired total, and the desired CoG directly
  • Hide seats, and replace weight with cargo
  • Control fuel quantities in the wing tanks by simply scrolling over the wing tank with the mouse
  • External fuel tanks can be enabled and disabled, and their weight independently controlled
  • Add weight to the copilot's seat, and the copilot shows up
  • Switch between Lbs and kg
  • Preview weight and balance on a graph
  • Load preset configurations, and save them to disc for later use

Instrument Options App

  • Call up pop-up windows for GNS430/530/Autopilot
  •  Switch between InHG and MB display in the Kollsmann window of the altimeter

Dynamic Panel App

  • Move any instrument to any location on the panel, or even between pilot and copilot's seat
  • Supports 3rd party RealityXP GTN750 instruments, also fully configurable
  • Save your own presets, and even share them with the community
  • 2 operating modes: Layout page and Individual Instrument page (Move instruments around a virtual panel layout or use numerical entry for precision placement)
  • Also allows for control over instrument placement in 3D space, via special click spots that are made visible in edit mode
  • GNS430 and 530 can be swapped out, but a restart of the plane is required, as 430s and 530s are mutually exclusive in terms of compatibility
  • Supports G1000 configurations
  • Several preset panel configurations, showcasing different layouts and instrument equipment
  • Choose between different panel backgrounds

Static Livery App

  • Preview available liveries and tailnumbers by scrolling over the plane
  • Apply dirt and scratches dynamically
  • Also supports 8 traditionally painted liveries, in all their full 8k glory
  • Compatible with custom liveries (Folder names should be named the same as the registration number, and the plugin picks that up as the livery's name)

DynaFeel App

  • Dial in exactly how difficult you think the controls should be
  • This simulates different pilot's physique and strength (Stronger pilots can put more pressure on controls, and hold full deflection at higher speeds)

Log Book App

  • Calls up Laminar's log book in a separate pop-up window
  • Log your flights and track your virtual adventures

Checklist App

  • Very complete checklist, allowing for the ticking off of boxes of completed items
  • Navigate the many pages by using the scroll hotspot at the bottom of the checklist
  • Pop up or pop out checklist app as a separate window

Ground Handling App

  • Call Laminar's default ground equipment, if you prefer that over the Thranda electric tug
  • Opens up a separate pop-up window

Dynamic Livery App

  • Create "virtual" liveries, based on one common design layout, and assign any color to any available paint segment
  • Now supports control over roughness and metalness
  • Add dirt and scratches to your dynamic livery, and save these settings along with your livery preset
  • Quickly create preview of livery in real-time, using intuitive controls
  • Apply selected livery in real-time (Granted, with these huge textures, it may be a bit of a wait... but no external graphics software required)
  • Option to include/hide manufacturer logo and "PC-6" sign
  • Option to change the tail number in real-time, or disable it altogether
  • Easily and quickly create dozens of paint schemes in-sim

Flight Computer App

  • Easily visible data like OAT, Groundspeed, Endurance (HH, MM), Range, NMPG, altitude data, airspeed data, Fuel Flow, used fuel, headwind and crosswind component data
  • Pop up or pop out Flight Computer app as a separate window

Equipment App

  • Tires: Choose between Tundra and regular-sized tires
  • Skis: Enable or disable skis for snow ops
  • Mud flaps: Enable or disable
  • Windows:  Choose between regular windows and massive windows in the sliding rear doors
  • Wing tanks: control the loaded fuel weight in the "Weight and Balance" app (Option to enable/disable wing tanks, with realistically simulated weight, momentum, rotational inertia, and drag characteristics)

AviTab App (optional)

  • If AviTab (freeware plugin) is installed, it can be viewed inside the tablet, or as a pop-up window

SkunkCrafts Updater

  • Thranda recommends using the standalone SkunkCrafts Updater app, to stay up-to-date on the latest versions of the plane
  • Option to participate in Beta program, via check box in SkunkCrafts Updater

Excellent ULTRA hi-res PBR realistic materials, featuring true-to-life plate deformation and to-the-rivet precision.

Flight dynamics and systems

  • The PC6 has quite a few very unique flight characteristics, including the ability to enter Beta mode in flight, and these are faithfully reproduced (This allows for very steep descents)
  • The real PC6 is considered to be a real STOL workhorse, whose flight characteristics and excellent STOL capabilities are calibrated to maximum precision in the sim
  • Details, such as the condition lever latch mechanism and a functional throttle gate add to the realism
  • Sliding passenger doors respond to G-forces, so when returning from a parachute drop, while on a steep descent, the doors will roll shut
  • Over-torquing the engine will cause shaft damage, when in "realistic" mode. This can result in prop loss, cabin smoke, terrifying turbine shaft friction sounds, etc.
  • Smoke in engine can be brought under control by killing the "Firewall Air" via cabin lever
  • Tie-downs and chocks actually keep the plane from moving, even in high winds

Advanced FMOD-based sound system

  • High fidelity, multi-track sounds with smooth transitions
  • Individual volume control over different aspects of the sound experience
  • Different sounds for front of plane than for back of plane
  • Panning around the plane in exterior view yields awesome 3D audio effects, including "blade slapping" sound when view is perpendicular to prop
  • Prop pitch produces characteristic aerodynamic aural effects, especially during Beta and Reverse mode
  • Individual buttons and switches in the cockpit each have their own unique sound
  • Realistic electrical sounds, based on bus load and other factors (Sounds actually give you clues as to what's happening under the hood)
  • Combustion roar sound typical for turboprop engines -recorded from real PT6 engine
  • Outside wind intensity is affected by slip and AoA. (The more the surface area of the fuselage is hit by oncoming wind, the louder the sounds)
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