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- Réf. d'article : AS14568
- Fabricant: Aerosoft
- Développeur: Frank Seifert
- Langue: Deutsch/English
- Version actuelle: 1.1.0.0
The airport of Erfurt-Weimar (formerly known as Airport Erfurt) is the smallest international airport of Germany. It is located in Bindersleben, approx. 6 km from the city centre of Erfurt. Traffic statistics show more than 10.000 air movements and 280.000 passengers have passed through terminal A and B in 2018. Popular destinations are Mallorca, Djerba, Vilnius and many more.
The airport has been recreated to the smallest of details and also includes the village of Bindersleben. AESLite is another feature bringing moving vehicle traffic to the airport.
Features:
- Detailed reconstruction of the airport including all airport facilities and the municipality of Bindersleben
- 3D approach lights
- Photo real textures on buildings, vehicles, etc
- Seasonal ground textures (0.5 m / pixel)
- Apron with realistically rendered textures
- High-resolution day and night textures
- Realistic navigational aids (ILS, VOR/DME, NDB, ATIS)
- Fully compatible with the standard AI traffic and AI traffic add-ons
- AESLite for dynamic ground traffic on the apron and surrounding roads
- Orthophoto with 15cm/px resolution and color matching of all seasons to ORBX environment
- Densely placed autogen vegetation and buildings
- Lighting concept for airport lighting created individually for Erfurt (dynamic lights)
- Centerlights, taxilights, apron lighting with 3D lights depending on time of day and view
- SODE supported HITEC hangar with controllable hangar doors
- Optional SODE passenger boarding brigdes or default passenger boarding bridges (STRG + J)
- Optional SODE jetways here available: https://sode.aerosoft.com/
- Functional analog clock, displays the local time
- Animated peoples in the apron area and in the terminal
- Animated Erfurt airport vehicles, optinal with dynmaic lighting
- 3D grass, changes automatically the season variation when the season changes
- 3D objects with seasonal control, sound insulation accumulation and ILS approch
- Static aircraft and vehicles
- AESLite, aminated default ground vehicles
- Scenery Configurator Pro with new Troubleshooter feature
Lockheed Martin Prepar3D V4+
Operating System: Microsoft Windows 10 (64bit)
CPU: Quad Core CPU with 3.5 GHz
Memory: 16 GB DDR4 RAM, 2666 MHz
Graphics card: 4 GB VRAM, DirectX 11
Free disk space: 1.4 GB, SSD highly recommended
Version 1.1.0.0:
- 2048 x 2048 px high resolution textures for tower, terminal, fire brigade and DFS
- Specular Maps for tower and hall for winter services redesigned
- Changes of the textures and 3D models for tower and fire station
- Optimization of animated peoples (apron, parking, tram, terminak entrance)
- Additional option in the Configurator to switch off static cars
- The script for the Configurator has been updated to disable ORBX files (troubleshooter)
- Minor fixes of the airport layout (smooth transition of the edge strip)
- Static aircraft were alignes according to parking position
- Modified AFCAD file