Precio incl. 21% IVA legal
Disponible como descarga inmediata
- N.º artículo: AS13714
- Fabricante: Aerosoft
- Desarrollador: MK-STUDIOS
- Versión actual: 1.05a
Possible wind shear due to its location right on a cliff line, no instrument landing system and a steep turn before the final approach – Funchal Madeira is considered a very demanding airport.
The add-on Madeira X Evolution is a challenge for virtual pilots to prove their landing skills. Besides the main airport at Funchal, featuring lots of details with the terminal being in the state of spring 2016, we´ve also included the oldest airport of the archipelago on Porto Santo.
The picturesque archipelago in the Atlantic Ocean was recreated with photo realistic textures, custom height mesh and extensive Autogen. Bridges, wind turbines, and more detailed VFR objects are as beneficial for immersion as the dynamic traffic and animations, e.g. for the wind hoses. Additionally, Madeira X Evolution features SODE 3D dynamic lead-in lighting.
The add-on is also compatible with AI Traffic, GSX and SODE v1.4.2.
Features:
- Photo realistic island coverage with custom height mesh
- Highly detailed Airport Funchal Madeira (LPMA)
- Airport Port Santo (LPPS)
- New changes made to the terminal finished in spring 2016
- Dozens of detailed VFR objects (bridges, animated wind turbines, plants, people, cars etc.)
- Animated windsocks
- Detailed Autogen covering the whole island
- Dynamic traffic
- SODE 3D dynamic lead-in lighting (LDIN)
- AI Traffic compatibility
- GSX (latest version) and SODE v1.4.2 compatibility
- Extensive manual and charts
Microsoft Flight Simulator X (with Service Pack 2 or Acceleration), FSX: Steam Edition or Lockheed Martin Prepar3D V3.4/V4
Windows 7 / 8 / 10
Dual Core CPU with 3 GHz
Free hard disk space ca. 1.5 GB
4 GB RAM (8 GB recommended)
3D graphics card with 1 GB Video RAM
Download-Size: 1.3 GB
Version 1.05a:
- A bug in the installer has been fixed - now it is full compatible with P3D V4
Version 1.05:
- P3D V4 compatibility:
- Dynamic Lighting
- Custom Lead-In-Lights P3D V4 SDK designed
- Runway lights can be switched on during day and according to weather
Version 1.04:
- LPMA Afcad optimized, handles AI-Traffic with curved approach to Runway 05
- RNAV Approaches added based on actual Navdata to be used with GPS and ATC
- Completely redone runway lights for LPMA
- ICAO confirmed edge and center line colors
- Lead-in light flashes have now correct positions
- Intensity of lights optimized to prevent "glow" effect
- Visibility of PAPI optimized
- Apron and Landside vehicle traffic added (AESlite Traffic)
- 3D Lights added to Madeira and Porto Santo Islands
- Performance optimized
- Crash detection error removed
Version 1.03:
- AFCAD adjustments (FSX and P3D)
- Papi lights appear as square from fare (FSX)
- 3D grass added (FSX)
- Taxiway centerline lights fixed (FSX)
- New taxiway markings added to match current airport state (FSX and P3D)
- Airport name changed (Funchal Cristiano Ronaldo Airport)
- New airport logo added (FSX and P3D)
- Porto Santo windmils added
- Slope wall resolution adjusted (FSX and P3D)
- Runway lights red type added at runway endings (FSX and P3D)
Version 1.02:
- Fixed coastline problems
Version 1.01:
- Fixed mesh and coastline problems in Porto Santo
- Added boats/ships in the bay
- Car traffic fixed (FSX)
- Ilhas Desertas mesh and landclass corrected
- VOR fixed in P3D
- Material specular removed on terrain (FSX)
- Fixed lights visibility during day/night transition (FSX)
- PAPI visibility slightly improved
Version 1.00:
- Download release