Price incl. 20% VAT
Available as instant download
- Article number: AS15653
- Manufact./Publisher: Just Flight London
- Developer: SC Designs
- Language: English
- Current version: 1.1.1
This VR-ready SC Designs fighter collection for Microsoft Flight Simulator brings you highly detailed C, D and I models of the General Dynamics F-16 Fighting Falcon in eleven paint schemes, with front and rear cockpit positions in the D and I variants, authentic cockpit night lighting, custom animated effects, numerous external animations and a full custom WWise sound set.
SC Designs are proud to announce the F-16 Fighting Falcon package for Microsoft Flight Simulator, bringing you three highly detailed MSFS models.
Fully native MSFS aircraft:
- All models have been coded with Microsoft Flight Simulator native 'Model Behaviors' animations and built to MSFS operational specifications
- All custom cockpit instruments and screens are coded in HTML for native, high-performance display in MSFS
- The Falcons make use of the new simulator's features such as effects and sounds, fully reflective glass, native aerodynamic sound structures, the new 'Modern' aerodynamics system with the ability to provoke 'departure spins', and customised visibility controls for wheel chocks, covers, and boarding ladder. The Falcons also contain custom-built and animated effects such as afterburners.
- Other features include authentic cockpit night lighting with brightness controls, and custom-coded manoeuvring flaps and slats
- Numerous external animations including canopy, crew ladder, tail hook and control surfaces
- The F-16 Falcons are fully compliant with Virtual Reality headsets
- Full custom WWise sound set
Cockpit:
- Truly 3D virtual cockpits featuring accurately modelled ejector seats, controls and detailed texturing
- All analogue instruments constructed in 3D with smooth animations
- 'Scratched canopy' glass effects, reflective glass, icing and rain effects
- Front and rear cockpit positions included in the D and I variants
- Fully customisable crew helmets, names, flight suit patches and even faces
Aircraft systems:
- 3D modelled dials, ADI, 'whiskey' compass and other high-detail instruments designed to emulate the appearance of the real F-16 Fighting Falcon
- Display screens with visual layouts based on the real aircraft's systems (within the confines of MSFS' current capability)
- Head-Up Display with authentic layout based on the real F-16C
- Custom-coded, user-controlled ordnance via the simulator Payload Manager, allowing for live mounting of weapons on hardpoints with active weight increase (non-Marketplace edition only)
- F-16C Falcon systems include auto-trim system, Forward Looking Infra-Red display, Terrain Following Radar mode and full Autopilot and navigation system
Paint schemes:
- F-16C Fighting Falcon
- South Carolina National Air Guard
- 148th Fighter Wing, Minnesota Air National Guard
- 180th Fighter Wing, Toledo Air National Guard
- 65th Aggressor Squadron, USAF, Nellis AFB
- 323 Squadron, Royal Netherlands Air Force
- 31 Tiger Squadron, Belgian Air Force
- USAF Thunderbirds
- F-16D Fighting Falcon
- South Carolina National Air Guard
- 148th Fighter Wing, Minnesota Air National Guard
- 425th Fighter Squadron, Royal Singaporean Air Force
- F-16I 'Soufa' Fighting Falcon
- N 253 Squadron 'Negev'
- A Paint Kit is also provided
- Microsoft Flight Simulator (Version 2020 Standard)
- Operating System: Windows 10
- Processor: Intel i5-4460 / AMD Ryzen 3 1200 (Intel i5-8400 / AMD Ryzen 5 1500X recommended)
- RAM: 8 GB (16 GB recommended)
- Graphics card: nVidia GTX 770 / AMD Radeon RX 570 (nVidia GTX 970 / AMD Radeon RX 590 recommended)
- 1.6 GB hard drive space
- Sound: Sound card, speakers or headset
- Peripherals: Keyboard and mouse or compatible game controller (Xbox One Controller for Windows)
Note:
- Ensure you set the Flight Model option to 'MODERN' in the MSFS Options (OPTIONS > GENERAL > FLIGHT MODEL).
- This add-on is NOT compatible with the Xbox edition of Microsoft Flight Simulator.
- This add-on features weapons which are NOT included in the version which will be available from the MSFS Marketplace.
Version 1.1.1:
- Corrected CFT visibility code for multiplayer and Airshow Assistant
- Created new lights for flashing strobes - white, green and red
- Corrected HUD brightness code
- Added new ICAO designator details for better multiplayer model compatibility
- Added CFT markings to better match most liveries
Version 1.1.0:
- Complete cockpit re-build for F-16C and F-16D, corrected geometry, improved textures and enhanced detailing throughout
- Many instruments corrected in appearance and functionality for greater realism
- Corrected collision meshes within cockpit
- New ACES II ejection seat models and textures
- New control column and throttle assembly models and textures
- MFD displays in F-16D "parented" to those in front cockpit for improved performance
- Improved emissive coding and interior lighting
- Exterior PBR, weathering, textures and decals all improved and enhanced
- Addition of JFS door animations
- Enhanced afterburner emissives
- Undercarriage animations re-done for greater accuracy along with contact points
- New decals for warning labels
- New decals for all panel lines
- Exhaust animation schedule re-done for greater accuracy
- Exterior lighting and emissive meshes corrected and enhanced
- Ambient sounds added for cockpit Interactive Point
- Conformal Fuel Tanks returned, and given multiplayer-compliant visibility coding
- Over a dozen more liveries added to F-16C and D models
- Collision mesh added to exterior
- Smoke effect corrected and bound to wing light for ease of use
- Canopy tint decals added to allow variety of glass colouring
- Flight model enhancements made with the advice of a serving F-16C pilot
- Custom XML created for smoother FBW responses during landing and take-off
- Drag reduced on flaps and undercarriage to closer match real aircraft performance charts
- Custom code created to govern Angle-of-Attack limiter at 25 degrees AoA
- Manual re-written to be more comprehensive
- Paint Kit updated with all new PBR and weathering layers
Version 1.0.2:
- Corrected tail strobe light to white
- Corrected exhaust animations
- Corrected size of exhaust cover
- Fixed livery bug to show all the new liveries (six in total)
Version 1.0.1:
- Improved external lightning, fixed positions and orientations. Strobe lights are now red emissive, matching the glass bulbs
- Landing Light switch now has three positions: Landing, off and taxi
- Fixed overall animations for slats, flaperons and stabilators. Now flaperons won't do that up-down behavior during take-off
- Flight model revised: improved pitch/roll response vs dynamic pressures and improved FBW artificial stability
- Fuel system: CFTs Tanks max quantities set to 10 gals max in F-16C since they were removed from the model
- SpeedBrake: Removed autoretraction at full throttle as not a feature of the real aircraft
- HUD: Added SPD BK OUT Warning
- Added several new liveries by Rhys
- Correct collision mesh added to cockpit interior
- Smoke switch slaved to wing light for key-bindings
ALWAYS DELETE YOUR EXISTING COPY OF THE AIRPLANE BEFORE INSTALLING THE NEW UPDATE, AND ALWAYS USE THE INTERACTIVE CHECKLIST AFTER AN UPDATE TO SEE RELEVANT CHANGES.